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Concept Art

Concept Art

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This is the concept art for the film - you will see many ideas, locations and art styles that didn't make the final cut for one reason or another.

 

This was the first idea for the pilgrimage site - it was heavily based on a rainy, British holiday, where you arrive at a site that didn't appear to be updated in decades and seems incredibly random and sketchy.

The holy site was a well within a hut - I liked the mundanity of this but it provided limited opportunities for the characters to act in.

Pro's:

Funny - underwhelming and mundane

very British 

loved the gift shop and bouncer

Con's:

not medieval enough

not much to actually do there - character and comedy wise

This is the concept art for my second idea. This idea co​ntinued the hut theme but placed the mundane hut in the centre of a medieval castle-esk building- this dealt with the issues of not being medieval enough. The hut was now a nun cell - rendering the journey useless for nuns who live in similar cells and added comedy through a tour guide who would tell his group about the bleakness of these cells.

Pro's: 

medieval x modern

gift shop merch

nun pass

tour guide and moody employee

Con's:

lack of situations

requires set up and explanation

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(top left) I really liked the idea of a lunch break while watching a siege and maybe having this as a credits page.

(bottom left) pilgrim spots designs

(top right)Exploring the modern x medieval idea with a medieval clean girl

Character Designs

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These are the character designs for my film. Some characters didn't the final cut and many had their roles changed an edited throughout the development of the film.

The Nuns: (left to right)

Sister Claire - A Lesbian nun - soft on the outside, hard within

Sister Deirdre - A smoker - cool and edgy ther for the vibes

Sister Aelfgifu - A smoker - the most mish

Mother Superior - tired of this shit

Sister Baldwin - A Lesbian nun who's a fan of the high life

Sister Scholastica - a drinker

mood board for characters 

sketchbook scroll of inital character design ideas

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Sketchbook work exploring different locations and characters and analysing their effects on the audience.

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Herbologist - initially he was meant to be a drug dealer and a more prominent character but later got reduced to a background character - covered in an ermine robe hiding his drugs

Tour Guide - Another character initially with a larger role which was reduced - a cross of a modern tour guide with a medieval nobleman

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Rat Nun - Initially a nun was meant to be turned into a rat and hung - this character was axed

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Medieval Tourists - initially meant for the pilgrimage spot, they developed into background characters. They are tourist stereotypes mixed with medieval designs. 

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The Sheriff - colour charts and character designs, this character was meant to hang the rat but was changed to suit a new purpose

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Moody Employee - she most my personal favourite character - initially a begrudging seller of overpriced pilgrimage spot tickets - to keep consistancy in story pace and to get rid of dialogue from the film she was axed - now she's simply a background character

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Angry Witch - another key character turned background figure - initially she turned a nun into a rat 

Shots

Shots

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